Thursday 3 December 2015

Debut Android Application



by,
-Sateesh Shedge

 
It has been really valuable spending enough time with a group of motivated developers to move beyond the first steps and into real development work. A couple of my temporary college mates here are already well on their way to implementing a general puzzle application for Android. 

It will enable you to choose your favorite puzzle engines to install and then play a selection of puzzles downloaded on demand from a server – quite an ambitious project for a first try, but these guys are pretty determined and hope to have a prototype of the first application module working before I hit the road again on next day. 
                                                   

We were also treating the implementation as a chance to learn the architecture: learning the right way to use the architectural pieces in Android rather than opting for the quick and easy shortcuts, which is the best way to really learn a new platform in my experience.

The week is far from over yet, with another internal and external hackathon planned, and as many more ideas sessions as we can cram in.

With the holidays getting close, don't forget that a latest SDK version was announced last week with several improvements. It might be worth grabbing that before taking off for the holidays, just in case you get the urge to do some Android coding while trying to work out if you ate just a bit too much for dinner.



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